Clean The Library is a popular Roblox cleanup and organization game inspired by Librarian: Tidy Up the Arcane Library. Players act as librarians sorting thousands of scattered books into correct shelves across a large two-floor library. It emphasizes routing, pattern recognition, book handling, and using magic abilities/upgrades to speed up progress. There are no traditional “tower defense” mechanics or summonable anime-inspired combat units—progress comes from clearing shelves, earning stat points, unlocking abilities (like gathering or highlighting tools), and tackling challenges such as Pro Mode, timed clears, or multiplayer co-op.
A tier list in this game ranks abilities, upgrades, and strategies (often called “builds” or priorities) based on their impact on efficiency, time saved, throughput (books handled per minute), and utility across solo, co-op, speedrunning, and 100% completion runs. Higher tiers offer the best return on stat points and help dominate harder modes or leaderboards.
Overall Tier List
| Tier | Characters (Abilities / Upgrades / Priorities) |
|---|---|
| S+ | Assemble, Sort, Sprint (Movement) |
| S | Insight, Magnet / Glow, Jump (Max) |
| A | Shelf Guide, Carry Capacity, Auto-Shelving |
| B | Galore, Scan / Basic Highlight |
| C | Early low-impact utilities or situational tools |
| D | Minimal or redundant options (avoid heavy investment early) |
Detailed Tier-by-Tier Breakdown
S+ Tier These are the most powerful, meta-defining tools in the game. They dramatically boost throughput, reduce travel time, and enable fast clears or high-volume handling in almost any situation, especially mid-to-late game and co-op.
| Character | Description / Power-Ups / Information |
|---|---|
| Assemble | Pulls scattered books of the same series/collection toward you based on the top book held. Essential for cleaning messy floors or co-op dumps. Upgrade to increase range/pull count and reduce cooldown. Core for runner builds and S-tier throughput. |
| Sort | Automatically groups/arranges piles by color or type in your hands. Massive time-saver for mixed stacks; multiplies efficiency once carrying multiple books. Prioritize after basic movement. |
| Sprint (Movement) | Core stat upgrade for faster traversal across the large library and between floors. Max this early—S+ for any build involving repeated trips. Pairs perfectly with Jump. |
S Tier Extremely strong with high utility. These shine in most playstyles, offer excellent power spikes, and remain relevant through endgame challenges like Pro Mode or timed leaderboards.
| Character | Description / Power-Ups / Information |
|---|---|
| Insight | Highlights misfiled or out-of-place books on near-complete shelves. Critical for avoiding 99% stalls and audits. Great for 100% completion and error-checking. |
| Magnet / Glow | Magnet pulls nearby same-collection books (often called a top pick). Glow highlights correct shelves or books. Strong early-to-mid game for locating and gathering; upgrade for better range/effect. Frequently recommended as high-value. |
| Jump (Max) | Allows reaching higher or distant areas, unlocking keys/chests and better routing. Max to level 3 for major mobility gains; pairs with Sprint for S-tier movement builds. |
A Tier Solid, versatile options that provide strong support. Excellent in specific strategies or as complements to S-tier picks. Good for balanced or specialized builds.
| Character | Description / Power-Ups / Information |
|---|---|
| Shelf Guide | Helps locate correct sections/shelves without wasting hints. Strong utility for learning the map and reducing guesswork, especially on Floor 2. |
| Carry Capacity | Increases how many books you can hold at once. Boosts efficiency for fewer trips; key upgrade for most progression paths. |
| Auto-Shelving | Automatically places correctly matched batches. Best late-game on organized piles; situational but powerful when combined with Sort/Assemble. |
B Tier Average or situational. Useful in niche scenarios or early game but outclassed by higher tiers for overall effectiveness. Invest only after core abilities.
| Character | Description / Power-Ups / Information |
|---|---|
| Galore | Makes same-collection books more prominent or easier to spot when activated. Cooldown/duration upgrades help, but less essential than core gathering tools. |
| Scan / Basic Highlight | Basic book or shelf scanning/highlighting. Provides some aid but limited compared to Insight or Glow; good starter utility. |
C Tier Below average for most runs. These have limited impact or high opportunity cost. Use sparingly or in very specific low-progress scenarios.




