Steal An Egg is a Roblox tycoon/simulation experience focused on competitive egg-stealing and pet collection. Players train Speed on a treadmill at their base, travel through biomes (Forest → Lake → Desert → Jungle → Snow → Volcano → Abyss Ocean → Prehistoric → Cosmic), steal eggs while avoiding guardians and other players, carry them safely back to their pen/base, hatch them into pets, and place the pets to generate passive income ($/sec). Income funds further upgrades to the treadmill, pen capacity, trails (speed boosts), and more. Tools like baseball bats and bear traps enable player interference. Pets (around 78 total) vary by biome theme, size, mutations, and rarity labels such as Huge, Mutated, Secret, Eternal, and Divine; actual value is determined primarily by in-game $/sec rather than looks alone.
A tier list in this game ranks pets (the “characters”) by overall power, measured mainly through income generation, utility in progression (funding speed/pen upgrades), effectiveness across early-to-late game stages, and how reliably they support consistent runs versus high-risk high-reward plays. Rankings prioritize real $/sec performance, size/mutation multipliers, and biome origin potential over pure rarity tags. Always sort your pet list by $/sec in-game and replace underperformers.
Overall Tier List
| Tier | Characters |
|---|---|
| S+ | Cosmic Mythic / Eternal / Divine pets (e.g. high-end Cosmic variants, Eternal Phoenix), top Mutated/Huge Cosmic or Prehistoric earners |
| S | Strong Prehistoric Legendaries / Mythics, high-mutation Volcano or Abyss Ocean pets, gifted/high-size mid-late zone elites |
| A | Solid mid-to-late zone Legendaries (Volcano, Snow, Jungle), good-sized Mutated or Secret pets from accessible high biomes |
| B | Decent mid-zone rares/legendaries (Desert–Jungle), reliable early-mid income pets with solid size |
| C | Early-mid commons/rares and lower-income zone pets that still beat starters |
| D | Starter/basic pets (low $/sec dogs, frogs, basic Forest/Lake animals) |
S+ Tier
These are the most powerful, meta-defining pets in the game. They deliver the highest sustained $/sec (often millions), massively accelerate upgrade cycles, and form the core of end-game bases. Prioritize hatching and keeping the best-sized/mutated versions from Cosmic or top Prehistoric runs.
| Character | Description / Power-Ups / Information |
|---|---|
| Cosmic Mythic / Eternal / Divine pets (incl. Eternal Phoenix variants) | Highest income ceiling. Cosmic-biome origin + top rarity labels (Eternal, Divine, strong Mutated/Huge) produce the best $/sec. Excellent for funding extreme speed training and max pen capacity. Strategic use: equip as many as slots allow; sell or trade lesser pets to free space. Size and mutations multiply value dramatically. |
| Top Mutated/Huge Cosmic or Prehistoric earners | Near-identical power to the absolute top when stats align. Focus of late-game farming once you can safely clear Cosmic/Prehistoric with margin for heavy eggs. |
S Tier
Extremely strong pets that dominate mid-to-late progression. They provide excellent income scaling and are worth protecting and prioritizing over almost everything except true S+ options.
| Character | Description / Power-Ups / Information |
|---|---|
| Strong Prehistoric Legendaries / Mythics | High base income from the Prehistoric biome (17M+ speed requirement). Often outpace lower-zone legendaries even without perfect mutations. Keep the highest $/sec versions; use to bridge into Cosmic. |
| High-mutation Volcano or Abyss Ocean pets | Strong secondary income sources once you can farm those biomes consistently. Mutations and size push them into S territory. Good for filling remaining pen slots. |
| Gifted / high-size mid-late zone elites | Any pet that reaches ~$500K+/sec or better through size/mutations. Temporary or permanent keepers depending on your Cosmic access. |
A Tier
Very solid performers that accelerate progression significantly once early game is cleared. They are reliable income engines while you build toward higher biomes.
| Character | Description / Power-Ups / Information |
|---|---|
| Solid mid-to-late zone Legendaries (Volcano, Snow, Jungle) | Consistent mid-high $/sec. Excellent while training for Prehistoric/Cosmic. Replace only when clearly outclassed by higher-biome pets. |
| Good-sized Mutated or Secret pets from accessible high biomes | Secret and Mutated labels often indicate strong potential. Prioritize those with verified high in-game $/sec. Useful for both income and trading. |
B Tier
Useful workhorses for mid-game. They noticeably beat early pets and support steady treadmill/pen upgrades, but should eventually be phased out.
| Character | Description / Power-Ups / Information |
|---|---|
| Decent mid-zone rares/legendaries (Desert–Jungle) | Solid stepping-stone income (often tens of thousands $/sec range depending on size). Keep the best performers until better options arrive. |
| Reliable early-mid income pets with solid size | Any pet that clearly outperforms basic starters and helps fund the next speed threshold. |
C Tier
Acceptable early-to-mid fillers. They improve on the absolute basics and help establish initial income loops, but have limited long-term value.
| Character | Description / Power-Ups / Information |
|---|---|
| Early-mid commons/rares and lower-income zone pets | Better than pure starters. Use temporarily while expanding pen slots and training speed. Sell or replace as soon as higher $/sec options appear. |
D Tier
Lowest priority. These generate minimal income and should be replaced as quickly as possible to free pen space and improve overall $/sec.
| Character | Description / Power-Ups / Information |
|---|---|
| Starter/basic pets (low $/sec dogs, frogs, basic Forest/Lake animals) | Very low income (examples in the tens of $/sec). Equip only at the very beginning. Sort by $/sec and clear them out early to avoid income stagnation. |





