Cheating During Testing is a Roblox survival experience set in a classroom. Players must complete a test by cheating without getting caught by the teacher. Core mechanics include managing an Anxiety meter, tracking the teacher’s line of sight, using phones and gadgets to reveal answers, marking answer sheets, and earning Credits based on final grade. Higher scores unlock better rewards. Other players can act as Snitches and report you. The game is purely fictional and includes a disclaimer that it does not encourage real-life cheating.
A tier list in this game ranks the available gadgets, tools, and strategies by overall power, utility for avoiding detection, speed of answering questions, and effectiveness across rounds.
Overall Tier List
| Tier | Characters |
|---|---|
| S+ | High-tier Phones, Pre-mark All A Strategy |
| S | Mid-tier Phones, Smart Glasses, Corner/Rear Seats |
| A | Smart Watch, Pencil Anxiety Control |
| B | Basic Phone, Snitch (situational) |
| C | Starting equipment, Front/Center seats |
| D | No-gadget / high-anxiety play |
S+ Tier
These are the most powerful, meta-defining tools and approaches. They dramatically increase success rate and Credits earned per test.
| Character | Description / Power-Ups / Information |
|---|---|
| High-tier Phones | Best phone upgrades. Reveal more answers per photo and process them faster. Shrink the risky window of time the phone is visible. Highest priority purchase. |
| Pre-mark All A Strategy | Mark every question “A” immediately. The phone then only needs to correct the wrong ones, cutting lookup time significantly and lowering detection risk. |
S Tier
Extremely strong options that form the core of consistent successful runs.
| Character | Description / Power-Ups / Information |
|---|---|
| Mid-tier Phones | Solid answer capacity and speed. Strong stepping stone while saving for the highest phone tiers. |
| Smart Glasses | Improved awareness and reduced detection risk. Valuable mid-game upgrade. |
| Corner/Rear Seats | Best seating positions. Better sightlines on the teacher and fewer surprise checks. |
A Tier
Reliable tools that noticeably improve survival and efficiency.
| Character | Description / Power-Ups / Information |
|---|---|
| Smart Watch | Early, affordable upgrade (Level 1). Provides useful utility and is a strong first purchase. |
| Pencil Anxiety Control | Using the pencil while facing forward lowers Anxiety. Essential rhythm for safe peeking. |
B Tier
Useful but situational or lower-impact options.
| Character | Description / Power-Ups / Information |
|---|---|
| Basic Phone | Entry-level phone. Functional but limited answers and slower processing. |
| Snitch (situational) | Can report other players for Credits. High risk/reward and depends on server behavior. |
C Tier
Acceptable early-game options with clear limitations.
| Character | Description / Power-Ups / Information |
|---|---|
| Starting equipment | Default tools with no upgrades. Fine only for the first few tests. |
| Front/Center seats | Higher chance of teacher scrutiny. Avoid when possible. |
D Tier
Lowest priority. These significantly reduce success rate.
| Character | Description / Power-Ups / Information |
|---|---|
| No-gadget / high-anxiety play | Attempting to cheat without tools or while letting Anxiety hit 100%. Almost always results in getting caught. |





